
Serialization - Framework Design Guidelines | Microsoft Learn
Nov 17, 2022 · The .NET Framework offers three main serialization technologies optimized for various serialization scenarios. The following table lists these technologies and the main …
Serialization - Visual Basic | Microsoft Learn
Dec 21, 2022 · Serialization is the process of converting an object into a stream of bytes in order to store the object or transmit it to memory, a database, or a file. Its main purpose is to save …
Serialization: Making a Serializable Class | Microsoft Learn
Aug 2, 2021 · By deriving your class from CObject (or from a class derived from CObject), as shown in the following declaration of class CPerson, you gain access to the serialization …
Examples of XML Serialization - .NET | Microsoft Learn
Mar 17, 2023 · These code examples show advanced scenarios, including how to use XML serialization to generate an XML stream that conforms to an XML Schema document.
Serialization in MFC | Microsoft Learn
Aug 2, 2021 · This article explains the serialization mechanism provided in the Microsoft Foundation Class Library (MFC) to allow objects to persist between runs of your program. …
XmlSerializer Class (System.Xml.Serialization) | Microsoft Learn
Serializes and deserializes objects into and from XML documents. The XmlSerializer enables you to control how objects are encoded into XML.
序列化 - .NET | Microsoft Learn
Jun 17, 2025 · System.Runtime.Serialization 包含可用于序列化和反序列化对象的类。 System.Xml.Serialization 包含可用于将对象序列化为 XML 格式文档或流的类。
Respect nullable annotations - .NET | Microsoft Learn
Oct 24, 2024 · Learn how to configure serialization and deserialization to respect nullable annotations.
Serialization: Serializing an Object | Microsoft Learn
Aug 2, 2021 · The article Serialization: Making a Serializable Class shows how to make a class serializable. Once you have a serializable class, you can serialize objects of that class to and …
직렬화 - .NET | Microsoft Learn
Jun 17, 2025 · serialization은 개체의 상태를 유지하거나 전송할 수 있는 폼으로 변환하는 프로세스입니다. serialization의 보완은 스트림을 개체로 변환하는 역직렬화입니다. 이러한 …