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  1. 现代 OpenGL 保姆级教程 - GitHub

    OpenGL 软光栅(你没有显卡时才需要下载) CPU-Z 配置检测工具(可查看显卡和处理器型号) 仅供方便,不一定非用网盘里的文件不可,也可以从网上搜索其他资源下载,也可以选择其他 …

  2. opengl · GitHub Topics · GitHub

    5 days ago · OpenGL (Open Graphics Library) is the computer industry's standard API for defining 2-D and 3-D graphic images. OpenGL allows new hardware innovations to be …

  3. OpenGL, OpenGL ES, and OpenGL ES-SC API and Extension …

    If you want to add an extension specification to the Registry, correct an existing specification, request allocation of enumerants and other controlled resources in the OpenGL / GLX / WGL …

  4. opengl-tutorial · GitHub Topics · GitHub

    Aug 17, 2023 · The OpenGL_Text_Rendering repository offers a highly optimized method for rendering text in OpenGL. By utilizing a font atlas and binding textures only once for an entire …

  5. LearnOpenGL-CN/LearnOpenGL-CN: http://learnopengl.com 系列 …

    01 Getting started/01 OpenGL.md 或 05 Advanced Lighting/03 Shadows/02 Point Shadows.md 翻译之前请先阅读 样式指南 之后请联系我们,将您加入LearnOpenGL-CN组织,然后提交 …

  6. GitHub - eug/awesome-opengl: A curated list of awesome …

    apitrace - Tools for tracing OpenGL, Direct3D, and other graphics APIs. CodeXL - AMD's tool suite that includes debugger, profiler and frame/shader analysis. GL-SL Debugger - Tool for …

  7. A 10-stage tutorial on developing OpenGL (PyOpenGL) in Python 3

    A 10-stage tutorial on developing OpenGL (PyOpenGL) in Python 3 - XilinJia/Python3-PyOpenGL-Tutorial

  8. How to setup Visual Studio Code to run OpenGL in Windows

    Create a folder to your desired directory. Let's say you make a folder named MyProject in D:\OpenGL\MyProject; Open VS Code. Go to File > Open Folder then choose that folder …

  9. Home · microsoft/angle Wiki · GitHub

    Feb 17, 2021 · ANGLE allows Windows users to seamlessly run OpenGL ES content by efficiently translating OpenGL ES API into DirectX 11 API calls. The ms-master branch in this repository …

  10. Install OpenGL on Ubuntu in WSL · GitHub

    4 days ago · glxinfo -B name of display: localhost:10.0 display: localhost:10 screen: 0 direct rendering: No (LIBGL_ALWAYS_INDIRECT set) OpenGL vendor string: Mesa Project …

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