
How to make the script wait/sleep in a simple way in unity
In Unity when exiting Play mode and returning to Edit mode you can make use of EditorApplication.playModeStateChanged specifically …
How To Play Animation Through Script? - Unity - Stack Overflow
Jun 2, 2020 · I am making a game and I made an animation for the win screen. According to all the tutorials I've watched, the animation is played when you activate the GameObject. …
Changing color of of gameObject in Unity - Stack Overflow
Jul 23, 2015 · Okay so I have this code. void Start () { gameObject.GetComponent<Renderer> ().material.color = Color.green; } I expected my …
unity game engine - Accessing a variable from another script C
Can you tell me how to access a variable of a script from another script ? I have even read everything in unity website but I still can’t do it. I know how to access another object but not …
c# - Using Getters and Setters in Unity - Stack Overflow
May 14, 2014 · @user3610422: Additionally, if you're very new to C# you might well benefit from stepping away from Unity for the moment, and learning C# in a more traditional environment. …
How to work with units (meters) in unity - Stack Overflow
Feb 22, 2015 · Units are somewhat arbitrary in 3D engines, even Unity. Though sometimes there will be aspects of the engine that expect a certain unit to real-world scale. Picking 1 unit to = 1 …
Unity width and height of the gameobject - Stack Overflow
Feb 14, 2019 · There are 2 possible ways to do this. If your object has a renderer, you can use renderer.bounds.size, which will return a vector with the height and width (and depth, if it is in …
How to serialize and save a GameObject in Unity - Stack Overflow
Apr 25, 2016 · Unity won't let you do it because a Gameobject comprises of all the scripts attached to it. For instance mesh renderers, colliders etc.. If you wanted to say serialize the …
How to detect click/touch events on UI and GameObjects
Dec 30, 2016 · If it already exist, Unity will just ignore it. B .The UI component or GameObject with the UI component must be under a Canvas . It means that a Canvas must be the parent of the …
Get a reference to a button from script in Unity
Sep 22, 2016 · The script is attached to a prefab that is not in a scene. The button has its tag. I tried drag and dropping the button in the inspector, but the engine won't let me.