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Sort of. It's been a long, weird road for the Kinect: First launched in 2010, the futuristic Microsoft Kinect used infrared cameras to let you control Xbox games just by moving your body.
Kinect was pitched in 2010 as the next revolution in gaming. The technology would track a player’s movements, allowing for more interactive gameplay on the Xbox 360.
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Six months after launch, Microsoft announced it would release Kinect-less Xbox One bundles for $399 CAD, with the sensor subsequently offered as a standalone accessory. Ever since, the system’s ...
New Xbox Kinect sensor can see what you're packing COVER your eyes! An Xbox Kinect reviewer got more than he bargained for when he played the new console, which is so advanced it can see in gamers ...
The new Kinect also helps the Xbox One quickly and (at least in the demo) accurately respond to voice commands. If it works as well in real living rooms, it'll be a huge improvement over existing ...
Actors Sammi Hanratty, left, and Raymond Ochoa attend the Kinect for Xbox 360 Launch Party on Oct. 23 in Beverly Hills, Calif. ((Craig Barritt/Getty Images for Xbox) ) Four years ago, Nintendo ...
The original Xbox Kinect relied on a combination of RGB camera, Infrared depth sensor, and multi-array microphones to handle motion capture, facial recognition, and voice recognition of one or more ...
Space to play or pause, M to mute, left and right arrows to seek, up and down arrows for volume. Norman Swan: For a while it looked like Microsoft's Xbox Kinect was the future of gaming. Debuting ...
The Xbox team contracted PrimeSense, amid secrecy, to provide Kinect's depth sensor chip and reference design. (Microsoft acquired another Israeli startup, 3DV Systems, which made 3D digital cameras.) ...
Israeli media said Apple paid about $350 million for PrimeSense, whose technology powers the gesture control in Microsoft Corp's Xbox Kinect gaming system.