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While vector graphics became an almost de facto standard for some applications, raster scan wasn’t standing still. Processor speed was improving: Intel introduced the 8086, and Motorola ...
Vector graphics and raster graphics are two different ways of representing images on a computer screen. Vector graphics use mathematical formulas to define shapes, curves, colors, and strokes ...
Of course, displays didn’t start out like the ones we use today. [RetroBytes] shows an old video game that uses vector display technology which was a common way screens worked on early computers.
Today we begin our discussion of computer graphics. So we ended last episode with the proliferation of command line (or text) interfaces, which sometimes used screens, but typically electronic ...
There are a few classic video games that rely on vector graphics and special monitors. Asteroids is incomplete if you’re not playing it in its original arcade format. The same goes with Tempest ...
3D computer graphics (in contrast to 2D computer graphics) are graphics that use a three-dimensional representation of geometric data that is stored in the computer for the purposes of performing ...
The screen of an early vector display terminal. The x-y monitor screen and vector graphics controller were housed in one unit. See vector display. THIS DEFINITION IS FOR PERSONAL USE ONLY. All ...
The Discrete Graphics mode (MUX) redirects the GPU to utilize its full power. MSI's new Raider 18 series gaming laptops also feature USB PD 3.1 charging of up to 140W, Wi-Fi 7, and more.
In 1982, a company called General Consumer Electric brought the vector graphics experience to the home for the first and only time with the Vectrex, a short-lived, semi-portable game console that ...
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