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The groundbreaking use of generative AI in final film footage begs questions of the audience that are rooted in deep human ...
Realistic computer games are taken for granted in the modern world, but it wasn’t always that way. They have come a long way from the first image on an oscilloscope to procedural and neural generation ...
Traditional research on predicting the popularity of short videos is often limited to a single data dimension analysis, lacking comprehensive modeling of video content features and time series dynamic ...
One of the efficient methods for segmenting images is multilevel thresholding. In this research paper, a non-parametric based multilevel thresholding (MLT) approach based on Dombi entropy is presented ...
All the project is coded with c++. For 2D and 3D graphics, use OpenGL libraries to make UI animations more responsive or handle embedded video or draw vector graphics. opengl cpp computer-graphics ...
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