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It’s time to step up your Unity game and dive into the new URP render pipeline, the Shader Graph tool, and advanced shading techniques to bring out the beauty of your 2D/3D game projects! Become a ...
Unity's shader graph is a powerful tool for creating custom shaders without writing code. It allows you to visually design the logic and appearance of your materials, and apply them to your 3D models.
Learn how to use the Shader Graph tool in Unity to create custom shaders visually without code. This article covers the basics of Shader Graph, nodes, master node, properties, and testing.
By the end of this book, you’ll have learned to create a wide variety of 2D and 3D shaders with Unity’s URP pipeline (both in HLSL code and with the Shader Graph tool), and be well-versed with some ...
Creating a convincing pixelated aesthetic for 3D models can be computationally expensive, especially when targeting mobile platforms. Traditional methods like mesh manipulation, voxel generation, or ...
Other things you may wish to do for a pixel-style project is to add an Import preset so imported textures have their import setting automatically set to: Max size set to "32". Filter Mode set to ...
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