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Witness how video game graphics are created and what makes them look so realistic. From simple 2D sprites to fully immersive 3D worlds, video game graphics rely on complex technologies and ...
Hang-On (1985) Hang-On is sometimes referred to as the first video game that featured 16-bit graphics, though that’s not entirely accurate. It would probably be more accurate to say that Hang-On ...
Apple has created a series of specifications for performing two-dimensional transforms via CSS, as well as animating those transforms over time. The Safari 4 beta highlights some of these CSS ...
In the late 90s, video games sat on the precipice of a 3D graphics revolution. Everything was about to change, and it was gonna change fast. Gaming Reviews, News, Tips and More.
Video game graphics have evolved quickly in the last few decades, taking advantage of faster processors, cheaper memory, and enormous advances in video card technology. Early games turned lemons ...
The original Elite just about managed to depth-sort its wireframe graphics, making them notionally solid-filled (if only ever with black) Well, maybe, but this isn’t it. Until very recently, video ...
To be sure, this video is aimed at game developers, 3D artists, and those who Epic Games hopes to convince to use their technology instead of a competitor’s. While it’s full of technical details, that ...
After a decade spent trying to create lifelike, fluid 3D animation—1993’s Doom and 1996’s Quake are particularly notable efforts—the video game industry finally had a title that felt like ...
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