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Official implementation of 2DTS (2D Triangle Splatting for Direct Differentiable Mesh Training) We provide a complete training pipeline for 2DTS, a differentiable 3D Geometric Representation adapted ...
Existing triangle mesh compression methods are not that useful, as they are generally optimized for “downloadable” 3D objects, with high encoding delays. In this paper we experiment with a real-time ...
Presents a framework of surface modeling from multi-view range data. The input to the algorithms are triangle meshes, each of which is from a single view range scan. The triangle meshes generated from ...
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