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Programming games using the MIDP 2.0 game API is easy. You have sprites, a layer manager with a view window, and much more. These features are sorely missed when you develop your game for MIDP 1.0 ...
But this doesn't answer why Java was used for the game's code. There are several answers and theories, but according to Notch himself, Java had a few things going for it in the late aughts that he ...
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