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Everybody wants a decent photo ID, but French artist Raphaël Fabre took the quest to a new level. Rather than just having someone snap him, he built a 3D model of his head and torso, then created ...
To enable real-time 3D rendering of gigabytes of volumetric image data, we first optimized the synchronous rendering of 4D red-green-blue-alpha images using OpenGL 2D or 3D texture mapping (http ...