Double Exposure was a divisive sequel to a beloved narrative-driven adventure series. It ended up winning the Social Impact ...
The main characters of Double Exposure are Max, who is awkward as ever; Moses, a sweet and curious scientist; and Safi, a fiery and passionate poet. Some people from Max's past also pop up ...
'We all got laid off', says former Deck Nine narrative designer, after no-one was around to pick up Life is Strange: Double Exposure's GDC Awards win ...
He starts with an urban place filled with people, energy ... of Amsterdam’s famed red-light district, Ruel used a double exposure to capture the neighborhood’s layers—a metaphor for what ...
You may like Life is Strange: Double Exposure reportedly a 'large loss ... "Nearly every game that won had people coming through, beaming with their trophy in hand. It stood out that, for Life ...
Double Exposure narrative designer Elizabeth Ballou ... "Nearly every game that won had people coming through, beaming with their trophy in hand. It stood out that, for Life is Strange, which ...
(Double Exposure gives you the option to pick the ... highlighting certain motivations and personality elements depending on whether people are joyously celebrating the Christmas season or ...
Double Exposure opts for a very different powerset ... The so-called Dead timeline is visually cold and grey, its music sombre and mellow and its people introspective in their grief. The Alive ...