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Memory allocation and resource (buffer and image) creation in Vulkan is difficult (comparing to older graphics APIs, like D3D11 or OpenGL) for several reasons: It requires a lot of boilerplate code, ...
About Display Library for 16-bit color graphic displays for Raspberry PI PICO. C++ SDK, supports ssd1331, st7735, ili9341, st7789 and GC9A01.
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