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An Arduino Uno acts as the brains of the operation. Control is via a Playstation 2 controller, in this case a 2.4 GHz third party version.
[Tom] ended up adding an Arduino to intercept the PWM signals the flight controller normally sends directly to the servos and speed controls to provide the coordination needed for a smooth transition.
Arduino .INO-format sketches can be ported over to Electron, but not without some changes; the I/O port labeling is different to some degree, and there's not a direct correlation of libraries.
The flight simulator control panel allows you to enjoy the satisfaction of flicking switches and covers as you fly your route. Check out the video below to learn more about the flight simulator ...
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