All you need is an Xbox 360, a USB drive and two specific games to access homebrews or previously region-locked titles.
Xbox 360 modders have discovered a new way to get homebrew apps and games running on the console. A new software-only exploit ...
New static recompilation tools have made native PC ports of Xbox 360 games a reality. The first native fan port is Sonic Unleashed, although you need to provide game files. Inspired by the N64 ...
While the Nintendo Wii was undoubtedly the financial victor of the seventh console generation, the Xbox 360 is arguably the ...
Multi-disc games were a strange kind of flex on the Xbox 360. On the one hand, it was a badge of honor — a quiet way of saying, “Yeah, this one’s too big for just one disc.” On the other ...
Inspired by the N64: Recompiled project, XenonRecomp does something similar, except for the PowerPC-equipped Microsoft Xbox 360 game console. Based around the triple-core IBM CPU codenamed ...
After 17 years, Sonic Unleashed finally has a native PC port, and it's been developed with a tool that could potentially help give the same treatment to any Xbox 360 game. With that, the door to ...
If you were browsing Pure Xbox yesterday, you may have spotted a story from our friends at Time Extension about a new Xbox 360 recompilation tool that offers up some crazy possibilities for reviving ...
Read more We have some good news for the gaming community: XenonRecomp, a cutting-edge tool developed by hedge-dev that converts Xbox 360 executables into C++ code, enabling them to be recompiled for ...
Former Microsoft exec Peter Moore was one of the company's most public-facing figures during the Xbox 360 era, having moved over from gaming competitor SEGA in the early 2000s. These days, the ...
The 7th generation of console wars was a huge turning point as Microsoft managed to take a lead in releasing the Xbox 360 earlier than its rival Sony’s PlayStation 3 (R.I.P CELL and everything it ...
I'm using the XInput Library, because most of the Games are using it for Xbox 360 Controllers. And I wanted to measure the Latency that the Game is "seeing". Furthermore it allowed me to test various ...