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Unity angered lots of game developers earlier today when it unveiled its upcoming Unity Runtime Fee program, which takes a cut every time a Unity game is installed.It is particularly harsh for ...
Meanwhile, Unity Personal, which Unity says is designed for "individuals, hobbyists, and small organizations," will just have to eat a flat .20 cents per install for the life of the game.
For smaller indie developers who use Unity Personal/Unity Plus, they'll have to pay Unity $0.20 per install once their game passes $200,000 in revenue over the last 12 months and 200,000 life-to ...
Massively popular games across all platforms are made with Unity Engine – games like Among Us, Cult of the Lamb, Pokémon GO, Genshin Impact and many more. Unity currently charges game ...
Unity games are getting better facial animations, water simulation, vegatitation, and more according to a GDC talk today focused on the 2023 Unity roadmap.
Unity announced a new fee structure today, and developers are none too happy. “We are introducing a Unity Runtime Fee that is based upon each time a qualifying game is downloaded by an end user ...
In the past, Unity said that half of mobile games run on Unity. But it turns out Unity now also powers a lot of games on gaming consoles and computers. “It’s pretty much half of all games period.
Cult of the Lamb dev Massive Monster says it will delete the roguelike on January 1 following Unity’s plan to charge game-makers per player download.