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Unity—a popular cross-platform game engine that powers titles like Hollow Knight and Pokémon Go— announced that a new Runtime Fee would take effect on January 1, 2024.
However, with the release of a new tech demo, titled Time Ghost, Unity is aiming to prove that its next-gen engine, Unity 6, is just as good as any of them.
Starting January 1st, 2024, all games that use the Unity engine will be charged 20 cents (USD) for each game installation, once it hits a threshold of 200,000 downloads and $200,000 in revenue.
Unity's engine - which has the same name as the company - along with competing engines such as Unreal Engine and Godot, is used as a software framework for the development of video games. All ...
The new Runtime Fee, announced in a September 12 Unity blog, is based on the number of installations a game built with the Unity engine receives, as well as the revenue it generates. Though it won ...
UPDATE Sept. 20, 2023: Terraria developer Re-Logic has also thrown its support against Unity's policy changes, committing to donating $100,000 to two emerging game engines, and an additional ...
Most Australian game developers, from indies to larger studios, use Unity to build games for PCs, consoles and mobile. Across the world, Unity reigns as one of the most popular development engines.
Unity Technologies, headquartered in San Francisco, might be best-known for its cross-platform game engine Unity. For over a decade, Unity has been a go-to toolset for video game production ...
Massively popular games across all platforms are made with Unity Engine – games like Among Us, Cult of the Lamb, Pokémon GO, Genshin Impact and many more. Unity currently charges game ...