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Traveler Robot Game A Java-based simulation where an autonomous robot explores a grid filled with obstacles and tries to reach the target using the A* pathfinding algorithm. Built using Java Swing for ...
I used the MATLAB to test and develop the algorithm with interfacing it to ROS (robot operating system) on Ubuntu 16.04. The code initially was the standard version of A* algorithm in MATLAB language ...
This paper first analyzes and compares the Dijkstra algorithm and the A* algorithm based on graph theory under the global path planning, and the comparison results show that the A* algorithm is more ...
In order for mobile robots to fulfill the tasks, they need to be able to safely navigate to specific destinations without hitting obstacles. Safely reaching a given goal most accurately and shortly is ...