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The Epic Citadel demo is 52 megabytes of JavaScript, which uses WebGL to draw to an HTML5 canvas. The JavaScript was created with Emscripten, which allows developers to compile existing C++ code ...
Thibaut Despoulain created the title using HTML5, JavaScript, and WebGL technologies, and it serves as an excellent showcase for both the graphical efficiency and scalability of those standards.
Game focused performance improvements to JavaScript, many inspired by games and demos that we saw on the Web or that developers sent to us for testing. Wide range of WebGL performance improvements ...
As some readers might remember, Google released a Quake demo for Native Client (NaCl) when the plug-in was first announced in 2008. The state of open Web technologies has clearly advanced since ...
Cycleblob, an addictive browser game created by Israeli developer Shy Shalom, went live today. The game ports light cycles, the futuristic vehicles from the legendary 1982 film Tron, to the browser.
Mozilla’s WebGL project gives web developers a way to connect the HTML5 Canvas element, which can be used to display complex graphics in the browser without \[…\] Skip to main content Open ...
Ubisoft has released a new Assassin’s Creed demo for web browsers, created using Babylon.js, an open source 3D engine for building games with HTML5 and WebGL.
Unreal Engine 3, the game engine that runs fan favorites like Mass Effect, Gears of War, and Infinity Blade, has been ported to run inside a web browser without any plug-ins. Using JavaScript ...
The port was completed in four days, using HTML5, Javascript, WebGL, and other things that I don't quite understand. Epic Citadel was originally released on iOS back in 2010, to demonstrate the ...
HexGL is a high-speed Wipeout clone that serves as a great example of what HTML5, Javascript, and WebGL technologies offer independent developers.
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