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Create a Java SWING JFrame (extends JFrame) class called Lab1Part2. Set the size of the frame to whatever you wish (at least 100 x 100). Create a JPanel called labelHolderPanel. Create THREE JLabels.
GUI-Icon-Changer This is a project I completed for my Object-Oriented Programming class. The goal was to design a Graphical User Interface application using the Model-View-Controller design pattern.
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