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Simple Java game demonstrating the A* pathfinding algorithm. Description: Search Strategy Game A tiled search area game with an ant for a robot character, a donut as the goal, different terrains with ...
Traveler Robot Game A Java-based simulation where an autonomous robot explores a grid filled with obstacles and tries to reach the target using the A* pathfinding algorithm. Built using Java Swing for ...
Developers can build intelligent robots with Java, as it provides APIs for programming systems that can see, hear, speak, move, and even learn, using neural networks, which are algorithms that ...
This tutorial series is a beginner’s guide to data structures and algorithms in Java. You’ll learn: How to recognize and use array and list data structures in your Java programs.
Joonho Lee at ETH Zurich in Switzerland and his colleagues trained a neural network algorithm, which was designed to control a four-legged robot, in a simulated environment similar to a video game ...
The precise autonomous localization of the robot is one of the fundamental challenges in multi-robots systems. For this problem, we propose a UKF algorithm, which incorporates the static game theory ...
Considering the robots' heterogeneous capabilities and environmental factors, we generalize the conventional Blotto game by incorporating heterogeneous robot types and graph constraints that capture ...
To accomplish optimal path planning for a robot, I advocate applying a combination of A* algorithm and potential field approaches. Integrating A* ensures efficient investigation, while prospective ...
The algorithm runs this process thousands of times in just a fraction of a second, allowing robots to make decisions continuously. To show how versatile SETS is, the researchers tested it on three ...