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This Java program draws 15 different 3D objects by transforming vertex coordinates from object space to screen space using rotation matrices and a perspective projection.
For Java 3D, you can get examples from the Java 3D API Jump Start book and examples from Selman's Java 3D Programming book. If you want a good, free image viewer, try IrfanView.
This program is developed on Java 8, however, running on any version later than 7 should be fine. The Yonglin Utility Package - com.yonglinwang.util is required for this program to function properly.
Three.js has become the industry standard for creating stunning 3D WebGL content. In this edition, you’ll learn about all the features of Three.js and understand how to integrate it with the newest ...