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Once the games are running, they can experiment with themes or dig deeper into how emulators function ... math and coding. The setup can be as straightforward or as advanced as you like. A basic build ...
"Number Machine ... orbs with math to form the required structures with specific shapes and values". Maths, you say? Ah, but look at the little pushy arm go! "Use conveyors, pushers, lasers, magnetism ...