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Copy desired ci file (.gitlab-ci.yml, or .travis.yml, etc.) Copy BuildScript.cs (make sure you use the same path as original project, it must be in an Editor folder) Copy ci folder Update the Unity ...
With the file created, the next steps are to add the file to the Git index and commit the changes against the local repository. Use the ‘git push origin’ command to move the local commit to the remote ...
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