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The Global Computer Graphics Market, valued at approximately USD 193.20 billion in 2022, is projected to grow at a CAGR of more than 6.00% from 2023 to 2030. Computer graphics involve the creation, ...
Over the past years, computer scientists have introduced increasingly sophisticated generative AI models that can produce ...
GameCentral lists the most iconic games ever made for the Amiga home computer, back in its glory days of the 80s and 90s.
Logos of the Early Computer Software Scene is a zine featuring, you guessed it, logos from the early computer software scene.
Illustrator and Photoshop rule their respective graphic design and image editing roosts, but they have some overlapping ...
But pinning down a definition of digital art gets even more difficult when the lines between traditional vs digital art are blurred. Some artists who made their names in traditional art have ...
Shadow Labyrinth is a dark sci-fi reimagining of Pac-Man as a 2D action-platformer Metroidvania, and it's both hard and ...
The global animation market size is expected to be worth USD 895.71 billion by 2034 from USD 436.24 billion in 2024. The market is poised to grow at a CAGR of 7.46% from 2025 to 2034, According to ...
Mark Potrzebowski discusses his work as a CAD trainer and the realities behind CAD software transitions and AI integration. Plus, he shares three short videos that ...
The Light Stage 3 (2002) was the first physical set to use an array of RGB LED lights surrounding an actor to create an ...