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Computer graphics, where big data was born, came to the rescue. By the 1990s, real-time 3D graphics were becoming increasingly common in arcade, computer and console games, leading to an increased ...
Presently, Poullis’s research interests lie at the intersection of computer vision and computer graphics. In the lab, he works with his students to develop novel computer vision algorithms for ...
Scientists introduce what they call 'simultaneous and heterogeneous multithreading' or SHMT. This system doubles computer processing speeds with existing hardware by simultaneously using graphics ...
Image processing is at the helm of the technical revolution that is being called Industry 4.0, laying the framework for new technologies in image data processing and object recognition. Image ...
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