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An introduction to the programming principles, methods and techniques of computer graphics. The course covers general graphics methods and techniques, graphics transformations, drawing algorithms, 3D ...
The course teaches both fundamental theory of Computer Graphics as well as practical applications using OpenGL. Lectures cover fundamental techniques of computer graphics such as 2D and 3D viewing, ...
Any recommendations. I want to learn the mathematics, theory, and programming behind 3D graphics API's. I decided to purchase a book like this now due to the release of the PS2 Linux Kit, which ...