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AI-assisted programming is way more fun and effective than I thought it'd be. Here's how it went for me and why I'm ...
Memory allocation and resource (buffer and image) creation in Vulkan is difficult (comparing to older graphics APIs, like D3D11 or OpenGL) for several reasons: It requires a lot of boilerplate code, ...
About Display Library for 16-bit color graphic displays for Raspberry PI PICO. C++ SDK, supports ssd1331, st7735, ili9341, st7789 and GC9A01.
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