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You can add a GlassmorphicUI tag to a Frame or other GuiObject to automatically add a glassmorphic background to it. Adding a GlassmorphicUI tag to an ImageLabel will apply the glass effects to it ...
Game assets or UI kit of frames and UI buttons, vector set. Menu interface graphic elements, vector illustration on white background. Royalty-free licenses let you pay once to use copyrighted images ...
The button is retained in the DataModel, and to change the text on it you need to store a reference to it. But in an immediate mode model, call the button function and check if it's been clicked ...