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LaMothe, mathematician and computer scientist and author of the immensely well-received Tricks of the Windows Game Programming Gurus, has reprised that technohit with the same thing for 3D simulation.
Any recommendations. I want to learn the mathematics, theory, and programming behind 3D graphics API's. I decided to purchase a book like this now due to the release of the PS2 Linux Kit, which ...
OpenGL galvanizes game graphics ... OpenGL is a collection of application programming interfaces, or APIs, for creating 2D and 3D computer graphics.
3D graphics were once the domain of university research groups and large, specialized computing systems. Eventually, they were tamed and became mainstream. Your phone, tablet, and home computer are… ...
Try to imagine where 3D gaming would be today if not for the graphics processing unit, or GPU. Without it, you wouldn't be tredging through the jungles of Crysis in all its visual splendor, nor ...
Unlike WebGL, WebGPU is not a direct port of any existing native API but is based on pre-existing graphics APIs provided by Vulkan (cross-platform), Metal (Mac), and Direct3D 12 (Windows).
The young Malawian computer geek explained: “This 3D video game development has involved a range of skills: computer programming 3D graphics designing, some mathematics and, above all, passion ...
A look at the evolution of computer graphics, from Steve Russell's original 1962 game Spacewar! to the cutting-edge 3D modelling techniques used by Jim Blinn.