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GameCentral speaks to producer Ryosaku Ueno about Gradius Origins, Salamander 3, and how to get younger gamers into 2D shmups.
Romero quipped that this cycle was a "luxury" for the four-person team comprising id at the time, but it's mind boggling when ...
"By throwing most known Zelda elements out the window with the Wild era games, the franchise has lost an identity and style ...
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