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2D Rotation is a fundamental transformation technique in computer graphics used to rotate an object around the origin in the 2D plane. This transformation is achieved by applying a rotation matrix to ...
A matrix is a rectangular array of numbers that can represent various types of data, such as coordinates, colors, or transformations. In 2D graphics, matrices are often used to store and apply ...
Some essentials to take a look: » Homogeneous Coordinates: Streamline transformations using a 4x4 matrix. Translation, scaling, rotation, projection & inversion process.
This repository contains a program written in m68k assembly, created using the EASy68k development environment and tested with the EASy68k simulator. The program demonstrates 2D matrix rotation by ...