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[Gabriel Gambetta] knows a few things about ray tracers, being the author of Tiny Raytracer, a raytracer written in just 912 bytes of JavaScript. As a long-time fellow sufferer of the UK-designed Z… ...
As detailed in his blog post on the project, Gambetta ported the basic ray tracing code from his book into BASIC—the programming language that powers the ZX Spectrum. Without too much tweaking ...
As you might expect, the basic ZX Spectrum that sat in front of your dodgy old TV in the 1980s isn’t really up to the task of running a full 3D game.
The Sinclair ZX Spectrum was one of the most important early home computers, an affordable model that inspired a generation as it brought amateur programming and computer gaming to the masses. It ...
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