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This repository extends Unity's Shader Graph capabilities through custom graph implementation, enabling full and seamless integration of Main Light functionality even within Unlit shaders. The ...
A parser for ShaderLab, Unity's own Shader DSL. A parser for HLSL, the shading language embedded in ShaderLab. A preprocessor for dealing with macros before parsing. A framework for analyzing syntax ...
Unity 6 Engine teased in incredible new Time Ghost demo: improvements in HDRP (High Definition Render Pipeline) and so much more, check it out.
Unity’s Demo productions drive advanced use of the Unity real-time 3D platform through autonomous creative projects, led by Creative Director Veselin Efremov.” Watch this video on YouTube .