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Unity has also attempted to address the issue of repeated installations of a game per customer, writing that only the first installation of a game by a player would be subject to the .20 cent fee.
Those on the Unity Personal tier (which includes free basic Editor access) will be charged $0.20 per install after an individual game reaches $200,000 in annual revenue and 200,000 lifetime installs.
Unity announced a new fee structure today, and developers are none too happy. “We are introducing a Unity Runtime Fee that is based upon each time a qualifying game is downloaded by an end user ...
The Made with Unity splash screen will be optional for games developed with Unity 6, set to launch later this year. Starting January 1, 2025, Unity Pro will see an 8% price increase, raising the ...
According to Unity, the updated software will allow developers to create games much faster and more efficiently than ever before and comes with new features like end-to-end multiplayer workflows ...