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Parrot Game Sample offers annotated Blueprints, C++, feature parity and walkthroughs to simplify engine migration.
The C# reference source code has been release under read-only terms rather than for modification. “C# source of everything that goes into UnityEngine and UnityEditor managed assemblies, for every ...
Set Visual Studio Code as the default IDE in Unity. A FEW NOTES. Mono runtime may need updating to get everything to work. There’s no debugging yet for Unity, but hopefully that will be coming soon.
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