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Classes, structs, and records are fundamental concepts in C# programming. Each is a different kind of type, with different features, capabilities, and limitations. To make matters more confusing ...
Also his struct declaration doesn't include the ISerializable interface which looks somewhat tricky to implement.<BR><BR>Catfish if you find a better way in safe code i'd love to know about it.
A Rust procedural macro crate for converting struct definitions into a string representation. Useful for things like API documentation where you want to display your Rust structs on a webpage. To ...
Let's say I have an example, where I have a BT_STRUCT with field ID 0, with data (which in turn comes with field IDs of 0, 1, and 2). I then encounter a BT_STOP_BASE and there is a new struct, also ...
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