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Here you can find a collection of programming (design) patterns in Unity, mainly from the book Game Programming Patterns. These are very useful to better organize your Unity project as it grows ...
Design patterns: Visitor, Fabric, Mediator. There are 4 types of enemies: human, elf, orc, and robot. A specific number of points is awarded for defeating each type of enemy.
This GitHub repository contains some Unity demo examples of design patterns in action for your game development. Based on the new e-book: Level up your code with game programming patterns. These ...
Notable updates also include a game design document (GDD), a Unity programming primer, and the downloadable source code of a complete prototype. Your journey will start by learning about overall ...
Adam Bien isn't without opinions when it comes to modern day enterprise programming techniques. From the use of design patterns, to the manner in which projects and modules are divided, Bien isn't ...