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If you're wondering if Starfield has procedural generation, here's everything we know about what that could look like in the upcoming RPG game.
Long in development, the new major release of the Python-to-C compiler sheds legacy Python support and readies Cython developers for big changes in Python.
Procedural generation works by using an algorithm that is basically a set of rules for how content is created.
Starfield will include 1,000 fully explorable planets.Todd Howard has now told IGN more about the game's approach to procedural generation, what it offers, and assured us that players can ignore ...
Xenoblade Chronicles 3 developer Monolith Soft has revealed that it used significant procedural generation to cope with the vast increase in assets required to build the world of the critically ...
The Procedural Generation Jam 2016 ended today, giving amateur and professional designers a chance to create some organized chaos. From endless shooters to infinite meadows, ‘Proc Jam’ offers ...
But just how similar to No Man’s Sky is Bethesda’s Starfield with its use of procedural generation? No Man’s Sky has famously developed a system to generate infinite planets that have ...
Procedural generation is hardly a new thing in games and game development, and the description here hasn't given away any details on the extent to which it's actually being utilized – it doesn't ...
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