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Event-driven programming is a paradigm that relies on the occurrence of events to trigger the execution of certain functions or actions. Events can be anything from user input, system messages ...
Learn what event-driven programming is, how it works, and how you can use it in your code. Discover the benefits, concepts, examples, and best practices of this paradigm.
In this article, I discuss asynchronous event-driven programming and how it's done in Twisted. Because reading about code only gets you so far, I cite examples from a real Twisted application ...
In the last few lessons, I introduced event-driven state machines and guard conditions, as they are described in the UML specification [1].But if you search this embedded.com website for “state ...