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Learn how to use Assembly, a low-level language, for game graphics programming. Discover the benefits and challenges of using Assembly for performance, control, and effects.
According to them, the Fable graphics engine will be an entirely custom-made engine, rather than a third-party commercial one like Unreal Engine 5.
Learn how to use GLSL, or OpenGL Shading Language, to create realistic and immersive game graphics. Follow these best practices for optimizing, writing, debugging, and learning GLSL.
In my opinion, graphics programming is one of the most technical, but most rewarding disciplines. It’s the closest thing to magic for me. My job is to imagine things and make them reality.
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