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The primary function of a client-server system is to create a division of labor between a centralized server and the individual computers that are running your software.
For enterprise-wide client/server development, a system may allow for application partitioning, which separates parts of the application onto different machines.
However, a client-server architecture has also some drawbacks/ Increased cost; The technical complexity of the server increases the cost. A weak link; The entire network is built around the server, ...
All the most innovative SaaS applications are built on a connected, cloud-native architecture that is a generation apart from the traditional enterprise-centric, client-server model. While it may seem ...
On the surface one of the oddest things about a large client-server operation that grew from an earlier 327X style system is that they didn't meet their SLA terms then, and don't now - but the ...
Mobile clients could set a trend towards adoption of a new 2-tier application architecture that talks directly to a cloud-hosted database-as-a-service such as Database.com, cutting out the need ...
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