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A C# implementation of a polygon clipping algorithm that enables several boolean operations (union, difference, exclusive-or and intersection) on polygons. The code is based on an algorithm described ...
Starting with a collection of 2D shapes/polygons in a single plane, the union of all polygons is found. This union will then be a series of edges that defines the outside shape and any inner holes.
Geometric intersection and union algorithms are essential tools for solving many problems in computer graphics, computational geometry, and spatial data analysis. They allow you to find the common ...
An new idea for setting operations on pairs of polygons algorithm is presented. The algorithm uses a boundary representation for the input and output polygons. Its domain includes polygons as well as ...
This paper presents a two-dimensional nesting program that integrates an improved no-fit polygon method with an enhanced genetic algorithm, aimed at optimizing the arrangement of irregular convex ...
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