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The code in the arduino folder controls the whack-a-mole game I created, which consisted of solenoid valves connected to pneumatic pistons to make the moles go up and down, and manual buttons on top ...
A whack-a-mole game created using p5.js, p5.play.js, PDMSerial.js, and Tone.js, with interaction through an Arduino board. This project is a whack-a-mole game where users can press buttons connected ...
Posted in Misc Hacks Tagged arcade, Arduino IDE, button, game, hackaday.io, mole, Multi-Control Board, whack-a-mole Post navigation ← Hackaday Prize Entry: Fighting Dehydration One Sip At A Time ...
The pcb is composed of 4 parts, in the first section (the main board), all the data processed from the Arduino, and is therefore the most of the rest. The rest of the parts are the PCBs in which the 7 ...
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