News

I'd like to write a little GUI (with Qt) to show how these algorithms work. Currently I'm just implementing step by step while I read the book :) Let's hope I'll do the rest or someone else would do ...
A fast and optimal Rubik’s Cube (3x3) solver built in C++, using Korf’s IDA* algorithm with support for BFS, DFS, and IDDFS. Solves cubes jumbled up to 13 times in under 10 seconds with step-by-ste ...