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LaMothe, mathematician and computer scientist and author of the immensely well-received Tricks of the Windows Game Programming Gurus, has reprised that technohit with the same thing for 3D simulation.
There was a time when anyone could try programming, thanks to the ubiquity of Basic. But Basic's a nonstarter these days, so what will entice a new generation?
An updated version of the classic "Basic Computer Games" book, with well-written examples in a variety of common MEMORY SAFE, SCRIPTING programming languages. See https://coding-horror.gi ...
It’s with sadness that we note the passing of Thomas E. Kurtz, on November 12th. He was co-inventor of the BASIC programming language back in the 1960s, and though his creation may not receive ...
Once upon a time, knowing how to use a computer was virtually synonymous with knowing how to program one. And the thing that made it possible was a programming language called BASIC.
The book begins by setting up a development environment and takes you through the steps involved in building a 3D rendering engine with the help of basic, yet self-contained, recipes.