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When I played Hazelight’s last game, It Takes Two, back in 2021, it was with an ex who’d had different ideas about where our ...
"We need to adapt to it," Fares tells VGC in a new interview. "I can understand the fact that some people could lose their ...
The Hazelight chief knows companies have to make money, but wants to see more developers focusing on "what they believe in." ...
Josef Fares holds court in any conversation, be it with the assembled journalists that have flown in from around the world to ...
Hazelight founder Josef Fares has called upon Ubisoft to make a splitscreen-only Splinter Cell game - a move that even ...
Ubisoft did announce that a remake of the original Splinter Cell was in development at its Toronto studio back in 2021.
The depth and variety means "Split Fiction" feels poised to become yet another Hazelight couch co-op classic, perfect to play ...
Game director Josef Fares explains why Split Fiction is about human stories, and wonders why other developers aren't making ...
Josef Fares has had a foot in both the worlds of film and video games, but he's not split when it comes to his game strategy.
We mix genres and references to create something new while paying homage to gaming history,” confidently says Hazelight ...
Josef Fares is on a mission to put storytelling first in video games, slamming money-driven designs for stifling creativity.
Josef Fares, the director of It Takes Two and the upcoming Split Fiction, said that Hazelight Studios will never make a ...
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